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Post by Noctus on Dec 16, 2016 11:25:19 GMT
I have basically have an idea of a character mutating as a result of an accident with one of the fore-mentioned cheaply made space crafts, and some samples tissue sample as well as fossilized remains of lifeforms found on other planets during inter-planetary colonization. As well as some experimental tech, and irradiated areas from one of the death zone of project Cyden. (The use of the of dead-zones here were inspired by thejman's posts and ideas of shifters) Most of this post however concerns the Organic Bio-tech, and it's effects. To get straight to the point the Organic bio-tech is basically an unstable semi-sentient material that is in a constant state of decay from the moment it's formed. Upon it is creation it is nothing more that an irradiated meld of organic cells (living, or dead), and tech that take to form of a sickly looking pulsating mobile sludge that immediately beings seeking out a host bond with. This sludge can vary in color, and constancy depending on what cells, tissue sample, and the kind of technology involved in it's creation. As it travels this sludge decreases in size losing pieces of itself as it struggles to find a host. In most cases the sludge doesn't find a host, and completely breaks down before being absorbed in the earth beneath it. Although if the sludge does find a host then it immediately takes hold of them seeping into every pore of their body to bond with the changing them from the inside out. Modifying their bodies using the technology and cells using in it's creation. Altering their genetic make-up and thought processes to be more like that of machine, but at same time more natural and wild. The process strengthens the body of the host make it stronger and faster that it was before, but the sudden change to the host dna put alot of strain in their body and mind. In most cases the host does not survive, and in others is turned into a wild beast that relies only on primal instinct to survive. There are however a few individuals who have come in contact with this substance and survived with their mind intact. These luck few unfortunately don't make it very far in the world without either being captured, and taken to government labs to be subject to experimentation because of their new found strength as well as the strange abilities that tend to develop from contact with sludge. The few who aren't captured are force into hiding, or a picked up by criminal organization like the SKULLS to be put to work guarding or mining their precious metal in exchange for protection as well as a place to stay hidden. Basic info on Organic Bio-tech and those bonded to it - Organic Bio-tech is basically a forum of living bionics that is made when both organic materials such as celluar tissues, and fragments of technology are meld together with extreme amounts of radiation and heat
- Organic Bio-tech is a living life form that thanks to cells and technology inside of the irradiated sludge remain just enough sentient to move, and seek out a host.
- If no host is found within 24 hours the Sludge decomposes
- Once a host is found the sludge seeps into the host, and begins to merge with every cell, and tissue in their body
- During the change the host body my go into shock as the body may begin to try and reject affected cells, and if the change isn't completed within 10 minutes of this happening the host dies or is left as a mindless beast.
- The affect on the host body depends completely on the materials the Organic Bio-tech is composed of. For example is the it is made from the cells of a bat and a radar system the host may be physical enhanced tracker with advanced detection capabilities. The host may also be able to fly with the proper training.
- Those who have successfully bond with Organic Bio-tech are referred to as Biomorphs, and will try to keep what they are hidden at all cost.
- Biomorphs appearance and abilities differ greatly depending on the sample of Organic Bio-tech they have been exposed to and how much of the sample was left when they made contact. The greater the amount of the sample the greater affect it has on the host.
- Biomorph heal 2.5 times faster than regular humans, and their blood has a slight neon glow to it.
- Biomorphs are only minimally effect by traditional means of disabling technology. All attempts to disable them through such means have ending in failure.
- Biomorphs have a natural aversion to technomancers. The reasons behind this are unknown but it is believed to be because strong technomancers can pick up on the trances of tech in their bodies (It gives of a different feeling from regular tech), and can use their powers in an attempt to manipulate them. This cause the Biomorphs extreme pain and can temporarily immobilize them if the technomancer is within 10feet of the biomorph
- The only known successful captures of Biomorphs have been by teams containing at least one technomancer.
- Some Biomorphs have adapted to be able to sense technomancer, or recognize them upon sight using their enhanced senses.
- Biomorphs see technomancers as their sworn enemies and as serious threat to their freedom. It is believed that no Biomorph will ever trust a technomancer.
- The existence of Biomorphs and Organic Bio-tech is top secret. Very few people outside the government no of the existence of either.
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Post by Zaezar on Dec 16, 2016 21:38:19 GMT
I like the idea. Has a bit of tragedy to it which is always a nice thing to have in Cyden.
I'd imagine that the people that are severely changed would be the ones that probably were in the facility and infused right away. This does leave a modular system for people to make their characters and even excuse certain abilities that they probably wouldn't have otherwise. The only real issue I can see personally is that the effects have no long-term damages. Forgive me if I am reading it wrong, but it seems like if they survive the bonding and keep their sanity then they are just super powered now. Even the outcasting seems rather self-imposed. Could there be the possibility of the bonding to give some random detriment or disability? Maybe have the Bio-tech "throw away" something that it bonds to in order to make room for itself?
The one thing that I want to be careful to avoid in Cyden early is power fantasies. Tragedy is a main focus wherever we can get it.
That being said, I do enjoy this idea. Even where it stands now. Cool!
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Post by Noctus on Dec 17, 2016 0:15:15 GMT
I like the idea. Has a bit of tragedy to it which is always a nice thing to have in Cyden. I'd imagine that the people that are severely changed would be the ones that probably were in the facility and infused right away. This does leave a modular system for people to make their characters and even excuse certain abilities that they probably wouldn't have otherwise. The only real issue I can see personally is that the effects have no long-term damages. Forgive me if I am reading it wrong, but it seems like if they survive the bonding and keep their sanity then they are just super powered now. Even the outcasting seems rather self-imposed. Could there be the possibility of the bonding to give some random detriment or disability? Maybe have the Bio-tech "throw away" something that it bonds to in order to make room for itself? The one thing that I want to be careful to avoid in Cyden early is power fantasies. Tragedy is a main focus wherever we can get it. That being said, I do enjoy this idea. Even where it stands now. Cool! Hmm you do have a good point. I may add something of a mental power struggle to mix with having to control more predatory or prey like urges and instincts that come with the change. I mean I did forget to add the possibility of developing a split personality disorder if brain cell from the other creature were a part of the sludge creation. I might a few tidbits of trouble with adapting to a more computer based logical though process. I migth pull some weakness from a character I plan on making with this too. Also do you have any ideas for some weakness or extra downsides to this change? Right now I'm think of adding memory loss or the possibility of forgetting who you were or losing the battle with creature inside you as possible side effects as well.
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Post by Zaezar on Dec 17, 2016 9:13:51 GMT
Hmm you do have a good point. I may add something of a mental power struggle to mix with having to control more predatory or prey like urges and instincts that come with the change. I mean I did forget to add the possibility of developing a split personality disorder if brain cell from the other creature were a part of the sludge creation. I might a few tidbits of trouble with adapting to a more computer based logical though process. I migth pull some weakness from a character I plan on making with this too. Also do you have any ideas for some weakness or extra downsides to this change? Right now I'm think of adding memory loss or the possibility of forgetting who you were or losing the battle with creature inside you as possible side effects as well. Oooh, I like that idea of the mental power struggle. Maybe the biomaterial isn't trying to merge or enhance, its trying to take over? Or convince the host to let it take over, effectively killing any high-functioning thoughts. That would leave them as essentially a wild animal with crazy abilities. Then when those ones get out (or turn while not in a cage...) then they would be super dangerous. Leading people to not trust them ever. Then leading to the isolation of those that aren't wild because people don't trust them. Having the quirks of the animal the bio material was based on would help make them outcasts as well. Bats would not ever want to go out in the day, Cats would try to get to high places, etc. Maybe even have physical changes if it was a fresh "bonding" as you mentioned in your original post. That way these people are easier to spot and that could help lead to the isolation as well. Then all of this wrapped up within someone who has predatory instincts, is being hunted by things they don't understand, and is constantly fighting to be in a "normal" society again.
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Post by Noctus on Dec 18, 2016 6:19:59 GMT
Hmm you do have a good point. I may add something of a mental power struggle to mix with having to control more predatory or prey like urges and instincts that come with the change. I mean I did forget to add the possibility of developing a split personality disorder if brain cell from the other creature were a part of the sludge creation. I might a few tidbits of trouble with adapting to a more computer based logical though process. I migth pull some weakness from a character I plan on making with this too. Also do you have any ideas for some weakness or extra downsides to this change? Right now I'm think of adding memory loss or the possibility of forgetting who you were or losing the battle with creature inside you as possible side effects as well. Oooh, I like that idea of the mental power struggle. Maybe the biomaterial isn't trying to merge or enhance, its trying to take over? Or convince the host to let it take over, effectively killing any high-functioning thoughts. That would leave them as essentially a wild animal with crazy abilities. Then when those ones get out (or turn while not in a cage...) then they would be super dangerous. Leading people to not trust them ever. Then leading to the isolation of those that aren't wild because people don't trust them. Having the quirks of the animal the bio material was based on would help make them outcasts as well. Bats would not ever want to go out in the day, Cats would try to get to high places, etc. Maybe even have physical changes if it was a fresh "bonding" as you mentioned in your original post. That way these people are easier to spot and that could help lead to the isolation as well. Then all of this wrapped up within someone who has predatory instincts, is being hunted by things they don't understand, and is constantly fighting to be in a "normal" society again. Hmm how about something like this. (Btw this is just a temporary experimental extension of the original idea until we reach a finalized version) While the Biomorphs initial bond, and new found abilities and mental focus may seem like for the most part a bless at first they soon realize the real price of their the power they have gained. A price that may cost them everything as their new animistic instincts begin to emerge. Getting stronger and stronger each day forcing a more savage side of the biomorphs to come to light. This can result in blackouts where the biomorph seem to have lost time as hours may have gone by with them being unaware of what they've done for several hours. Sometime s occuring in their sleep where they would wake up in strange place such as trees, on the street, and sometimes in the home of another with smell of fresh blood feeling the air. For other however they may experience a different mental phenomenon such as hear one or more voices in their head pushing to give into their savage instincts to embrace them; or to let them take control for a while. Trying to convince them that it will be fun to let go for a while or to just leave all their trouble to someone else for a change. Besides who can you trust if you can't even trust yourself or well I guess you could say a part of you. Both of these strange concurrences could be a tributed to the organic component of the Organic bio-tech. Once fully bonded with it's host dna from the creature cells involved in the creation of the variation of OBT that the host subject was bond with could dangerously affect the host's mind infecting it with the primal urges of the creature or creature that the OBT's organic cells came from. Leaving the host in with a constant battle of wills to keep themselves from giving into the primal urges of the beast or beasts within them. A struggle that becomes even harder as in some cases the instinctive urges or the former host creature become intertwined with memory's from the bonded hosts past as well as mixing together with the added mental capacity the host had gained from the tech involved in the merge resulting in the creation of a new personality in the host's mind. Making the struggle for them to remain who they are or were on the inside that much harder. As some of these extra personalities are cold and calculating seeing themselves as the superior force of will in the body, and will try to take over considering the original personality obsolete. While other will remain in check but will constanly be watchig and waiting for the slightest slip in the host will power before they make their move to take over. Then their are rare few extra's that develop who can be reasoned with and can agree to share the body but the stress of having two minds in one body can be alot to bear so they will eventually try to merge themselves with the original host to allow the both to continue you own living as one in their new body. So if the bonded host of OBT manages to survive the initial merge they still have a constant fight on their hands for survial in their own body. However the effects of the let say donor organism's dna are less by the amount of OBT there is during the initial merge. If there is very little material during the original merge biomorphs have a higher success rate of survival, but weaker abilites than they originally would have had and less change to their original form. They also are able to more easily resist the animistic urge of the donor creature. However the opposite is also true for those who come in contact with a great amount of OBT. Their struggle will be far greater and much more difficult. However there are some biomorph who with constant meditation have the be able to lock away and supress their urge and secondary personalities. Although they must do so constantly to remain in control or they may risk losing themselves completely.
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Post by Zaezar on Dec 21, 2016 7:46:04 GMT
Oooh, I like that idea of the mental power struggle. Maybe the biomaterial isn't trying to merge or enhance, its trying to take over? Or convince the host to let it take over, effectively killing any high-functioning thoughts. That would leave them as essentially a wild animal with crazy abilities. Then when those ones get out (or turn while not in a cage...) then they would be super dangerous. Leading people to not trust them ever. Then leading to the isolation of those that aren't wild because people don't trust them. Having the quirks of the animal the bio material was based on would help make them outcasts as well. Bats would not ever want to go out in the day, Cats would try to get to high places, etc. Maybe even have physical changes if it was a fresh "bonding" as you mentioned in your original post. That way these people are easier to spot and that could help lead to the isolation as well. Then all of this wrapped up within someone who has predatory instincts, is being hunted by things they don't understand, and is constantly fighting to be in a "normal" society again. Hmm how about something like this. (Btw this is just a temporary experimental extension of the original idea until we reach a finalized version) While the Biomorphs initial bond, and new found abilities and mental focus may seem like for the most part a bless at first they soon realize the real price of their the power they have gained. A price that may cost them everything as their new animistic instincts begin to emerge. Getting stronger and stronger each day forcing a more savage side of the biomorphs to come to light. This can result in blackouts where the biomorph seem to have lost time as hours may have gone by with them being unaware of what they've done for several hours. Sometime s occuring in their sleep where they would wake up in strange place such as trees, on the street, and sometimes in the home of another with smell of fresh blood feeling the air. For other however they may experience a different mental phenomenon such as hear one or more voices in their head pushing to give into their savage instincts to embrace them; or to let them take control for a while. Trying to convince them that it will be fun to let go for a while or to just leave all their trouble to someone else for a change. Besides who can you trust if you can't even trust yourself or well I guess you could say a part of you. Both of these strange concurrences could be a tributed to the organic component of the Organic bio-tech. Once fully bonded with it's host dna from the creature cells involved in the creation of the variation of OBT that the host subject was bond with could dangerously affect the host's mind infecting it with the primal urges of the creature or creature that the OBT's organic cells came from. Leaving the host in with a constant battle of wills to keep themselves from giving into the primal urges of the beast or beasts within them. A struggle that becomes even harder as in some cases the instinctive urges or the former host creature become intertwined with memory's from the bonded hosts past as well as mixing together with the added mental capacity the host had gained from the tech involved in the merge resulting in the creation of a new personality in the host's mind. Making the struggle for them to remain who they are or were on the inside that much harder. As some of these extra personalities are cold and calculating seeing themselves as the superior force of will in the body, and will try to take over considering the original personality obsolete. While other will remain in check but will constanly be watchig and waiting for the slightest slip in the host will power before they make their move to take over. Then their are rare few extra's that develop who can be reasoned with and can agree to share the body but the stress of having two minds in one body can be alot to bear so they will eventually try to merge themselves with the original host to allow the both to continue you own living as one in their new body. So if the bonded host of OBT manages to survive the initial merge they still have a constant fight on their hands for survial in their own body. However the effects of the let say donor organism's dna are less by the amount of OBT there is during the initial merge. If there is very little material during the original merge biomorphs have a higher success rate of survival, but weaker abilites than they originally would have had and less change to their original form. They also are able to more easily resist the animistic urge of the donor creature. However the opposite is also true for those who come in contact with a great amount of OBT. Their struggle will be far greater and much more difficult. However there are some biomorph who with constant meditation have the be able to lock away and supress their urge and secondary personalities. Although they must do so constantly to remain in control or they may risk losing themselves completely. I like how you instantly understood what I was getting at, then built a multi-paragraph detailed description of it. I'm very interested by this idea and where it could lead in story telling and character development. Did you have any story plans for this? I'm curious how you impliment it
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Post by Noctus on Dec 21, 2016 20:03:50 GMT
Hmm how about something like this. (Btw this is just a temporary experimental extension of the original idea until we reach a finalized version) While the Biomorphs initial bond, and new found abilities and mental focus may seem like for the most part a bless at first they soon realize the real price of their the power they have gained. A price that may cost them everything as their new animistic instincts begin to emerge. Getting stronger and stronger each day forcing a more savage side of the biomorphs to come to light. This can result in blackouts where the biomorph seem to have lost time as hours may have gone by with them being unaware of what they've done for several hours. Sometime s occuring in their sleep where they would wake up in strange place such as trees, on the street, and sometimes in the home of another with smell of fresh blood feeling the air. For other however they may experience a different mental phenomenon such as hear one or more voices in their head pushing to give into their savage instincts to embrace them; or to let them take control for a while. Trying to convince them that it will be fun to let go for a while or to just leave all their trouble to someone else for a change. Besides who can you trust if you can't even trust yourself or well I guess you could say a part of you. Both of these strange concurrences could be a tributed to the organic component of the Organic bio-tech. Once fully bonded with it's host dna from the creature cells involved in the creation of the variation of OBT that the host subject was bond with could dangerously affect the host's mind infecting it with the primal urges of the creature or creature that the OBT's organic cells came from. Leaving the host in with a constant battle of wills to keep themselves from giving into the primal urges of the beast or beasts within them. A struggle that becomes even harder as in some cases the instinctive urges or the former host creature become intertwined with memory's from the bonded hosts past as well as mixing together with the added mental capacity the host had gained from the tech involved in the merge resulting in the creation of a new personality in the host's mind. Making the struggle for them to remain who they are or were on the inside that much harder. As some of these extra personalities are cold and calculating seeing themselves as the superior force of will in the body, and will try to take over considering the original personality obsolete. While other will remain in check but will constanly be watchig and waiting for the slightest slip in the host will power before they make their move to take over. Then their are rare few extra's that develop who can be reasoned with and can agree to share the body but the stress of having two minds in one body can be alot to bear so they will eventually try to merge themselves with the original host to allow the both to continue you own living as one in their new body. So if the bonded host of OBT manages to survive the initial merge they still have a constant fight on their hands for survial in their own body. However the effects of the let say donor organism's dna are less by the amount of OBT there is during the initial merge. If there is very little material during the original merge biomorphs have a higher success rate of survival, but weaker abilites than they originally would have had and less change to their original form. They also are able to more easily resist the animistic urge of the donor creature. However the opposite is also true for those who come in contact with a great amount of OBT. Their struggle will be far greater and much more difficult. However there are some biomorph who with constant meditation have the be able to lock away and supress their urge and secondary personalities. Although they must do so constantly to remain in control or they may risk losing themselves completely. I like how you instantly understood what I was getting at, then built a multi-paragraph detailed description of it. I'm very interested by this idea and where it could lead in story telling and character development. Did you have any story plans for this? I'm curious how you impliment it Hmm well I do have a biomorph character I plan to make called Tox (although the name may change). I have some one doing a commission for me of him currently while I take some time to think some thing through with his history and personality(ies). As well as how he managed to avoid capture for years since he becomes a biomorph and orphan around age 5. Also I have to decide or whether or not to use the idea where he kind of come to make a fragile compromise with his other personality or whether or not to just make it happen progressively as he notices that part of his development once he's officially been set a character here (Basically once I have his bio up and start doing things with him.) As far a storyline ideas with this idea it's still up for debate since I don't think any concept of the Cyden government has been established in the threads yet. Like is it a world wide united government where all the countries have come together to make one single governing body that delegates power equally between individuals set to run the surviving areas where the main populace lives? Although before touching that subject we would probably need to see a map to decide which area of the world contain dead or radioactive zones, which have livable areas, and which have the neutral wasteland or new wild lands in between. Afterwards we'd need someone to actually build and set up a system of government or systems of government, and work with thejman to decide how major criminal organizations like th e skull are being dealt with or not being dealt with. Then maybe do a brief overview of currency and how business and trade work. That would help with members who's characters have set up some kind of business. Although there could be some other things that I missed I think touching up on these subject could help things to start to flow better with my concept and maybe the concepts of other member's characters as well. Although for right now the only current thing I have with this concepts is the idea of my character Tox and just now maybe a government task force that's in charge of capturing Biomorphs under the claim of them being dangerous criminals or people infected with a very rare and dangerous disease. Although that may be a work in progress thing for now.
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Post by thejman on Dec 27, 2016 9:03:49 GMT
Well I for one love this idea! It's goes perfectly along with the kind of story I'm currently working on. The fact that this bio-organic substance being from off world would make it very valuable to the SKULLS as they plan to control the supply of everything available to large and/or walled settlements.
And they would definately be interested in those effecred by the bio-organic sludge, using their influence over weaker minds to control these super-soldiers, along with the rest of their private armies consisting of mechanized infantry as well.
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Post by Noctus on Dec 28, 2016 21:28:37 GMT
Well I for one love this idea! It's goes perfectly along with the kind of story I'm currently working on. The fact that this bio-organic substance being from off world would make it very valuable to the SKULLS as they plan to control the supply of everything available to large and/or walled settlements. And they would definately be interested in those effecred by the bio-organic sludge, using their influence over weaker minds to control these super-soldiers, along with the rest of their private armies consisting of mechanized infantry as well. Hmm well the substance technically isn't off world since it'screated inside the adio-active dead zones on cyden. It can however be made suing cells and tissue samples from the remains of extraterrestrial creature bought back from other planets during the space rush. Also I'm glad you liek the idea because I was thinking of using you character Agany in a character I'm makings backstory and maybe history if I do a story with him. I was just waiting to post him until the art is finished, and then ask you about it. I figure doing it as a collaboration would make things seem more real and would make it easier to do the character justice.
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Post by thejman on Dec 29, 2016 4:21:52 GMT
Well I for one love this idea! It's goes perfectly along with the kind of story I'm currently working on. The fact that this bio-organic substance being from off world would make it very valuable to the SKULLS as they plan to control the supply of everything available to large and/or walled settlements. And they would definately be interested in those effecred by the bio-organic sludge, using their influence over weaker minds to control these super-soldiers, along with the rest of their private armies consisting of mechanized infantry as well. Hmm well the substance technically isn't off world since it'screated inside the adio-active dead zones on cyden. It can however be made suing cells and tissue samples from the remains of extraterrestrial creature bought back from other planets during the space rush. Also I'm glad you liek the idea because I was thinking of using you character Agany in a character I'm makings backstory and maybe history if I do a story with him. I was just waiting to post him until the art is finished, and then ask you about it. I figure doing it as a collaboration would make things seem more real and would make it easier to do the character justice. Yeah, a collab project would definately be great. I planned for The SKULLS to have a wide sphere of influence over Cyden as a whole. It all comes down to a potential war between the scavengers and the cities. Their huge plan is to dominate the supply and demand of materials that can only be found in space, claiming it for themselves to use as leverage in the war they have been striving towards for years. not to mention this Bio-organic sludge's potential to further increase the SKULLS'S strength
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Post by Noctus on Jan 5, 2017 3:46:37 GMT
Hmm well the substance technically isn't off world since it'screated inside the adio-active dead zones on cyden. It can however be made suing cells and tissue samples from the remains of extraterrestrial creature bought back from other planets during the space rush. Also I'm glad you liek the idea because I was thinking of using you character Agany in a character I'm makings backstory and maybe history if I do a story with him. I was just waiting to post him until the art is finished, and then ask you about it. I figure doing it as a collaboration would make things seem more real and would make it easier to do the character justice. Yeah, a collab project would definately be great. I planned for The SKULLS to have a wide sphere of influence over Cyden as a whole. It all comes down to a potential war between the scavengers and the cities. Their huge plan is to dominate the supply and demand of materials that can only be found in space, claiming it for themselves to use as leverage in the war they have been striving towards for years. not to mention this Bio-organic sludge's potential to further increase the SKULLS'S strength Ok great. The original character I plan on doing this with is still being worked on... well the art for him is. Everything else I just have to pull together on paper or maybe in a thread (just like get the visual in with it too). I'm going to probably pull everything together into a more official thread or maybe into the first post from the Organic bio-tech in the next couple of days. Then maybe start experimenting with some new bio-morph idea as well.
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Post by thejman on Jan 6, 2017 3:41:11 GMT
Ok great. The original character I plan on doing this with is still being worked on... well the art for him is. Everything else I just have to pull together on paper or maybe in a thread (just like get the visual in with it too). I'm going to probably pull everything together into a more official thread or maybe into the first post from the Organic bio-tech in the next couple of days. Then maybe start experimenting with some new bio-morph idea as well. sounds cool, cant wait to see what you come up with!
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Post by Maximor on Apr 6, 2017 16:33:17 GMT
Yo mind if I utilize this in a story I'm writing? Seeing as it is already established here, I wanted to use a concept that is already part of Project Cyden.
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